Robotic Invasion
1.7
13 October 2002
This file contains some info about the game you have downloaded, Robotic Invasion. The ri.zip file contains three files. This one, ( ridoc.htm ) the game ( RI.exe ) and a driver required to play the game ( cncs232.dll ). The .exe file does not extract to a setup file. Just click the icon, and the game runs. If you experience any problems check out the homepage FAQ, or write to TechVision ( please follow the this link ).
Contents:
Greenytoria is a beautiful planet where the inhabitants live in peace with each other. They are a very high-tech society using mechanical inventions to help them in their everyday lives. Almost all of this mechanical stuff comes from Robotic Solutions inc. The owner is called G. Reedy. He is a wealthy man with a very high education and he moved to the planet a long time ago. Thereafter he began to develop robots to make a living. The company produce robots for all kind of purposes. From cleaning machines, industrial building machines, transport vehicles to remote-controlled submarines. G. Reedy has now realised that he can use his knowledge to entirely different things...
The doc lives on his
own island on Greenytoria. It's a long way from everything else
on the planet. All the factories are also located on the island.
He has no workers at all, because it's controlled by robots.
Greenytoria is a planet full of resources. Reedy has planned to
launch all these contraptions to gain control of Greenytoria and
exploit the resources of the planet.G. Reedy has taken the first
step to take over the entire galaxy. He has captured all of the
inhabitants with his robots. Except for one that is.
Greeny, a scientist who is specialised in robotic machinery and
computer technology, is doing some research in his lab. But right
now he is looking out of his window in the lab and can't
understand where everyone else is...
What to do:
Your goal in this game is to reach the end of each of
the levels. But you will not be allowed to exit if you haven't
collected all the crystals located in each level. On your way you
will meet enemies. Avoid or shoot them. There are also extra
health points scattered in the landscape. You can collect those
too. At the final stage, the boss stage, your goal is to beat the
boss.
What will
kill me:
You die if you fall off the ground and there are no
platforms underneath you. Otherwise you die when you have lost
all your health points. You can do this by touching the spikes,
get hit by an enemy or an enemy shot.
Complete
Level Bonus:
You receive this bonus for each level completed
Life Bonus:
You receive this bonus for the number of remaining lifes
you have left when the game is completed. The more lifes you have
left, the more points you will get.
HP Bonus:
The more Health Points (HP) you have after each
completed level the more points you receive.
Hidden Item
Bonus:
In the first three levels there is one hidden item. If
you find it you will receive 500 points.
Here are some of the reasons that could be to blame:
1) Your
computer is simply not fast enough
2) Your current resolution and color depth
3) Too old cncs232.dll
1:
This could be the case if you have say a computer with a
processor below 200mhz. It's hard to tell precisely what is too
slow, but it runs smoothly on a 350mhz.
2: If you have a very fast computer and it's
still too slow, try to decrease the resolution and color depth.
The minnimum required spec is a resolution of 520*360, and a
color depth of 32768 colors (16 Bit) So you could reduce the
resolution down to 640*480 and 16 Bit colors to make the game
faster. Maybe 800*600 is enough for you.
3: The date of the cncs232.dll driver appears to
be important too. The cncs232.dll included in the zip file should
work just fine.
What's new in version
1.7?
- The in-game escape menu now has two choices (Quit to
main menu? Yes/No)
- The game includes the new TechVision domain
What's new in version
1.62?
- The springboard code is much improved. Now you can
just walk into the spring and you will bounce up in the air. You
can also jump onto the springs, and mark a direction whenever you
choose, and loose no power when jumping
- A lot of small fixes and adjustments
What's new in version
1.61?
- The Secret items will now reset when you replay the
game (without ending it, or restarting it by pressing F2)
What's new in version
1.6?
- Fixed the escape problem,
so now it's possible to exit from in-game to the menu pressing
escape (you have to confirm so you won't accidentally do it by
chance)
- No more multiple shots by the flying enemy
- Authentic cloud graphic
- The "How To Play" text has been rewritten to reflect
the changes in the game
- The exit signs will now display a message telling you that you
need more crystals (should you have failed to collect them all)
- Health Point status sign blinking when critical, so you know
when to be extra carefully
- Now there's a sound effect when your shots hit the background
(like hills, spikes and so on)
- Fixed final boss position. You can't hit the boss by jumping up
and down on the spring anymore.
- Greeny will now flash when hit by enemy fire or spikes etc.
(Greeny will be invincible during that time, apart from falling
into a pit)
- You receive bonus points if you find a secret item in each the
first three levels
- You now receive bonus points when you complete a level. If you
complete the game, you also receive points for the number of
lives you have remaining. So now there's nothing to gain by dying
in a level after you have collected all items, just to recollect
them aginain
- The game now features a new menu-layout. A new spiffy logo is
included.
- The game is in fullscreen 16 bit colors (32768)
- The shooting engine has been changed a little. It's no longer
required that you press and hold up/down when shooting in these
directions. Now you mark the direction, and shoot. No need to
keep the button pressed down, when firing
- The minus point concept has been dropped
- The enemies can't be shot repeatedly to gain more points
- The mouse interface has been removed, and replaced with a
universal direction/fire 1/ fire 2 interface. That means it will
work with the keyboard, joypad, gamepad etc.
- Some animations have been removed
- Some graphical objects have been cleaned up
- Some objects "Z" position have been corrected
- Some texts have been rewritten, corrected or deleted
- Loads of small fixes
What's new in version
1.5?
- The main difference in this update is the new shooting engine.
Greeny can now shoot while jumping. It makes a big difference
when you play the game to be able to do this. It was worked it
out for RI2, but since that isn't coming out for a while it might
as well be included in this game
- There are also some minor bug fixes in this version
What's new in version
1.4?
- Completely new menu-layout
- Some of the texts has been rewritten for a more precise
description
- The game has been spell-checked. Hopefully this will clean out
some of the nastiest spelling errors. The grammarcy you will have
to live with...
- At the "Credits" page you can now acces my webpage or
email address
What's new in version
1.3?
- The virus that caused the game to be removed from the server
has been cleaned out
- Before there was a sound effect missing when you collected the
crystals. That is fixed now
- You now lose all your points when you lose a life
- The game includes my new email address
- Minor bug fixes
Whatīs new in version
1.2?
- Some objects position have been fixed
- You canīt fall off and die at the exit points anymore, there's
a wall now
- There are now some guiding arrows to help you in the first
level
- The rest are small fixes
Whatīs new in version 1.1?
- The Multimedia Fusion bug that only made jumping possible when
marking a direction has been fixed. A Multimedia Fusion patch 1.1
fixed the problem
This game uses the following driver: cncs232.dll. It's included
in the zip file. If you damage it just download it again from the
TechVision homepage
Controlling Greeny:
| By Keys | By joypad/joystick |
| Shift
= Jump Ctrl= Shoot Arrow Keys= Move Greeny |
Button
1= Jump Button 2= Shoot "+"= Move Greeny |
Other keys to use:
C = Control setup
P = Pause
A= About the game
Esc = Pressing escape in one of the levels gives you the
opportunity to go back to title screen, or continue play
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